Steam UI genuinely fucks, and if you’re suggesting it should be homogenized into the bland, emotionless material design full of dark patterns that every other web experience has turned into… then you, sir, can go to hell
Good design doesn’t have to be bland, and what does this have to do with dark patterns?
IMO the desktop Steam client as well as the gamescope have some pretty confusing UI. Once you get used to it it’s fine but that’s the case for any shitty UI. Except Gamescope, which is buggy to traverse by controller (which is what it was designed for lol)
Steam UI genuinely fucks, and if you’re suggesting it should be homogenized into the bland, emotionless material design full of dark patterns that every other web experience has turned into… then you, sir, can go to hell
Good design doesn’t have to be bland, and what does this have to do with dark patterns?
IMO the desktop Steam client as well as the gamescope have some pretty confusing UI. Once you get used to it it’s fine but that’s the case for any shitty UI. Except Gamescope, which is buggy to traverse by controller (which is what it was designed for lol)
Yeah, dark patterns are NOT good UX, even though unfortunately it’s present everywhere nowdays.
Steam’s UI/UX can be better, more ordered, coherent and standardized. This does not mean that it has to incorporate dark patterns.
Example: https://www.youtube.com/watch?v=cDY2p1CTkPo&t=1202
Sure but bland is often that kind of design often ends up as…
The UI might fuck but the UX sucks
I like Material Design. It helps unify the experience of android.