• Coelacanth@feddit.nu
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    16 days ago

    A very appropriate release to celebrate the 10th anniversary of TW3 (my god time fucking flies). Much like the author of the article I was always surprised there weren’t any physical editions of Gwent being sold. And again like the author, I hope it’s the Witcher 3 version of Gwent being sold and not the standalone. I want to re-live my degenerate decoy/spy shenanigans.

  • argh_another_username@lemmy.ca
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    16 days ago

    Honestly I don’t think Gwent works with physical cards. Too many calculations. It’s a nice item for collection, though.

    • 3yEh1SzB7B@sh.itjust.works
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      16 days ago

      As far as physical card games go, Gwent is on the low end of things when it comes to complexity and calculations. Magic the gathering exists after all.

      • Coelacanth@feddit.nu
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        16 days ago

        I haven’t played MTG in a few years (and don’t intend to come back what with the SpongeBob crossover and all) but Magic used to at least try to limit mental math in terms of changing values on cards. Buffs lasted a turn, and anything permanent was auras or equipment or +1/+1 counters.

        Gwent has a lot of numbers changing value contextually, often by multiplication instead of simple addition. Now, combat math and all that is way more complex in Magic, but Gwent does have lots of changing numbers to track.

        • meant2live218@lemmy.world
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          15 days ago

          Hey, don’t forget about good old Riding the Dilu Horse. +2/+2 and Horsemanship that stuck around, with no counters or attachment.

        • MirthfulAlembic@lemmy.world
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          15 days ago

          I am getting back into MTG currently after a nearly twenty year lapse. I do like much of how it’s evolved, but every fucking card is a novel now. The math isn’t ever that bad, but it feels like you need a notebook to understand all the cards on the battlefield during a game.

  • Paradachshund@lemmy.today
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    16 days ago

    I was very impressed by Gwent in that they managed to make a collectible card game that didn’t feel derivative of Magic. Not an easy feat.

  • I_Has_A_Hat@lemmy.world
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    15 days ago

    They made a standalone Gwent game that was pretty fun.

    Then they started fucking with it and changing up the rules and gameplay and now it’s not fun.

  • Snowcano@startrek.website
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    16 days ago

    Am I the only one that avoids Gwent altogether when playing Witcher? Like, I don’t go to that world to play cards, if I’m loading it up it’s cause it’s swords and magic time.

    • 1rre@discuss.tchncs.de
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      15 days ago

      I play it exclusively for the Gwent

      Difficulty: story only
      Cutscenes: skipped
      Gwent Difficulty: hard

      Optimal.

    • RebekahWSD@lemmy.world
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      16 days ago

      I didn’t enjoy it very much. Which was surprising to people. I just really preferred to faff about and investigate things and die to things I was not suppose to say hello to yet.

    • Kazumara@discuss.tchncs.de
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      15 days ago

      Me too man. I never got good at it either, it felt pretty random to me the few times I played. Maybe it would be good if you spent time building decks, but I don’t care enough to do that.

      Overall it’s just an annoyance that’s forced on you two or three times.

      • Snowcano@startrek.website
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        15 days ago

        Yeah I’m glad it’s not a vital part of the experience but don’t mind that it’s there for people who like it. Kind of like card games in real life. :)

  • sicarius@lemmy.world
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    16 days ago

    I printed off my own set to play with colleagues at work. Turns out none of my colleagues are nerds :(