• Gsus4@feddit.nl
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    1 year ago

    A minute of silence for the DE designer, writer, artist and devs that were discarded after the game got popular. 😑

    • jballs@sh.itjust.works
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      1 year ago

      My biggest problem with DE was that I was raised on adventure games like Monkey Island and Quest For Glory. Where you weren’t really role playing, but instead clicking through every dialog option just to see what happens. DE isn’t a game like that. Instead it felt like you’re supposed to choose only the dialog that your character would say, and not necessarily go through every single option. The difference between the classic point and click adventure games just doesn’t quite sit right with me for some reason, so I could never quite get into it.

      From what I saw, it seems like a really cool game. It just wasn’t 100% for me.

      • yanyuan@lemmy.world
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        1 year ago

        To me, it felt like an old Sierra Game. With the time mechanic and the possibilities to “ruin your build”, due to wrong dialogue choices… plus the possibility to die due to “wrong” dialogue choices - while playing a character that is a broken person anyway.
        That was just stressful, tedious and not fun (to me).

        I also hate the fact that I couldn’t get a refund for the game. However, knowing that I still don’t have to play it, feels bizzarly good.

      • SchizoDenji@lemm.ee
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        1 year ago

        Thank you. I never understood why DE felt so tedious to the point that I was happy and relieved the character got killed by the union workers’ leader (which is very early in the game). But now reading your comment, I finally realise the issue.

        I am used to Ace attorney style narratives where I can explore all dialogue options and move on. DE felt tedious because I couldn’t go back after a choice and there are so many of them.

        • jballs@sh.itjust.works
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          1 year ago

          Yeah Ace Attorney is another great example. After playing hundreds of games where you just choose all the dialog options and laugh at the responses, it’s a bit jarring to play a game where you need to read and pay attention to the dialogue and react in character.

    • HidingCat@kbin.social
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      1 year ago

      DE is a great game, just don’t be trapped by the genre. It’s a combat-less RPG, basically. You still RP a character, which conveniently starts with amnesia so you can slot in and RP.

  • Rayspekt@kbin.social
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    1 year ago

    I didn’t realize that Disco Elysium was up there, what a happy surprise. Absolute masterpiece.

  • Veraxus@kbin.social
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    1 year ago

    It bums me out that GTAV is anywhere near the top 10, but otherwise I am so happy to see the Top 2 slots going to deep, reactive, old-school-style CRPGs.

  • Hyperi0n@lemmy.film
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    1 year ago

    Having played though BG3 a total of 4 times now, it’s way too highly rated. It’s an 80 at best.

    Planescape Torment is far better.

    • off_brand_@beehaw.org
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      1 year ago

      This is like seeing a negative steam review with 1.2k hours of playtime.

      PS:T is good though, no guff there.

      • Hyperi0n@lemmy.film
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        1 year ago

        I was one of the 350 that beat the game in the opening weekend. Just really good at this type of game and had a week off.

        If you are taking your time and completing every quest then you can easily get 30 hours out of a play though.

          • AFallingAnvil@lemmy.ca
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            1 year ago

            Currently 65~ hours into my first playthrough. Being a completionist help, but that dude has to be smoking crack and be a pro level speedrunner to have completed it four times with anything more than the most bulldoze through the plot approach.

            • Hyperi0n@lemmy.film
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              1 year ago

              Definitely not a pro speed runner. This guy’s are being the game in 10 minutes with only one small glitch near the end.

            • Hyperi0n@lemmy.film
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              1 year ago

              Also you can’t do a true completions run as aspects of the game are locked off once you progress down a path.

              Cope, you’re just slow or bad at the game.

          • Hyperi0n@lemmy.film
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            1 year ago

            You can replay it for 100 hours if you make the same choices over and over, sure.

            Right now the game is heavily dependant on the modding scene, which is pretty weak.

            • CrabLord@beehaw.org
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              1 year ago

              My wife and I barely got through our first one and that took us 45 hours alone. I don’t think we’d have a hard time milking it for another 100.

              • Hyperi0n@lemmy.film
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                1 year ago

                The game is 3 years old. All of the early access mods have already been ported over to full release.

        • sigmaklimgrindset@sopuli.xyz
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          1 year ago

          Ah that makes sense, I could see experienced players being able to run through the content easily.

          Baldur’s Gate 3 is only my second experience with the real time cRPG genre, so I’m definitely in awe of all the other players min-maxing their stats and abilities like it’s nothing lol. I’m having a lot of fun though!