I know this is a long stretch. But somehow I really want to try and see if I can run VRChat on my SBC (Orange Pi5, RK3588). So far I got the basic setup working (game starts executing) and what I did is as follows. But it always fail to initialize Direct3D 11:
- Download and install Proton and VRChat on my Linux PC
- SCP the entire steam folder to the SBC
- Install
box64
- Try starting the game by running
- It crash due to the driver not supporting Vulkan. Thus DXVK fails. (see attached image)
I have tried to use WineD3D and follows the Notes about Unity game emulation section on box64. But in the console it shows D3D11 fails to init then Unity exits.
Is there any way I can get around this besides using llvmpipe?
Kernel: Linux 5.10 CPU: RK3588 GPU: Mali G610 GPU Driver: Panfork (Mesa 23) OS: Ubuntu 22.04
Hmm? Website not loading, I try my best to not mess with linux, only using what was given to me when I installed Ubuntu. I did try fedora KDE, and my whole experience fell apart and made me go to Ubuntu. Wish I stuck to fedora but gotta stick to what I know and feel safe using
I cant fault you for that. Troubleshooting sucks.
But if you change your mind, at least theres no real manual stuff to do but add the repository and run the update command.
as for the website, i just checked and its working for me, so I dont know why its not working for you short of some kind of internet issue affecting traffic between that sites server and your area.
edit
Whats that steam command your running? i cant find anything about it.
Look about on proton dB or tray tracing steak vommand, but it’s kinda broken best to upgrade to the latest mesa drivers