Based on this site, it looks like there are just 15 games.
Game | Availability | Notes |
---|---|---|
The Binding of Isaac: Rebirth | eShop only | |
BlockForm | ||
BRICK RACE | ||
Dragon Fang Z: Ryuusha Rose to Yadorigi no Meikyuu | eShop only | A 2019 New 3DS port of the 2017 Switch game. |
Fire Emblem Warriors | ||
Futuridum EP Deluxe | ||
Lifespeed | eShop only | |
Minecraft: New Nintendo 3DS Edition | Both | |
Pinball Hall of Fame: Williams Collection | ||
Pirate Pop Plus | ||
Pixel Hunter | ||
Runbow Pocket | ||
Silver Falls: 3 Down Stars | eShop only | |
Wind-Up Knight 2 | ||
Xenoblade Chronicles 3D | Both |
I only ask, because that console is selling used where I live for about 200-300, but the 3dsxl is only about 100 if you find a good deal usually around 120.
Imo the main addition to that console is that face tracking made the 3d work properly.
The eye tracking was amaaaazing.
The clit joystick was a godsend for Monster Hunter, but it was absolute garbage until I replaced it with a PSP joystick. Then it worked amazingly!
I can second this. I got back into playing my 3DS last year and was quickly reminded how frustrating it was having to keep your head in the perfect spot for the 3D effect to work correctly. I ended up buying a New 3DS and was blown away by how well the head tracking worked and how big of an improvement it made to the experience when playing with 3D turned on.
The only 3DS I had was a N3DS, maybe that explains why I’ve never had issues with the 3D while most people seem to complain about it?
I had a 3DSXL and the 3D gave me intense headaches within minutes of turning it on, and you had to hold your head at a perfect distance and angle from the screen that I was basically never in. So I just kept it 2D at all times. It also helped with battery life and framerates, I remember turning 3D on in one of the Pokémon games (Y maybe?) and it chugged down to like 10 FPS in battles.
Ah, yeah okay, good to know!
My 3D experience went swimmingly on my N3DS 😅