Lemmy’s design is focused on quality content by ditching the Karma farmers and addicts. No more chasing upvotes—people here actually focus on real value instead of feeding the ego.
Lemmy’s design is focused on quality content by ditching the Karma farmers and addicts. No more chasing upvotes—people here actually focus on real value instead of feeding the ego.
I guess getting people to rage can feel validating, knowing that I’ve made someone rage quit a game feels satisfying for sure.
I don’t personally feel that way about sites like Lemmy/Reddit/Social-media in general where things are more discussion and social-interaction based though. I guess for my kind of discourse goals, if I’ve made someone angry rather than laugh or understand my perspective, I’ve done a bad job.