• 79 Posts
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Joined 2 years ago
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Cake day: June 12th, 2023

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  • they might catch a breath thanks to how good this year’s lineup is

    The lineup Microsoft’s higher ups and/or shareholders make them release on PlayStation and Switch 2 as well because the takeover of ABK sunk too much money and Xbox alone cannot recuperate it. The games that don’t get released on Sony and Nintendo consoles usually work better on PC, even though they add artificial and ridiculous raytracing demands in Indiana Jones and Doom Dark Ages (the PS5 are less demanding versions, so that alternative exists).

    There is less reason than ever to get an Xbox console.



  • Aren’t there unofficial extensions to mp3 for gappless playback?

    Yes and no.

    IIRC an MP3 track is divided in fixed-length frames and unless the actual audio matches perfectly with the end of a frame, it’s not possible and that’s why cross-fading plugins for audio players were invented. The padding data is there either way but can be documented in the metadata section of a file.

    Last I checked (and that was years ago, so I may be wrong) this approach was never perfect and prone to breaking. It’s an inherent flaw with the format where some form of workaround exists.

    That said, for most use cases this is irrelevant.






  • Blame the publisher.

    That’s an excuse to deflect all blame. I’m not talking about super advanced accessibility options that take weeks or months of work (like how Last of Us 2 is apparently completely playable for entirely blind people). I’m talking about a font size slider. Other games by the same publisher take accessibility into consideration, so it’s not the publisher. Read at https://ablegamers.org/accessing-a-colorful-dystopia/ how a different studio under the very same publisher works just fine for colorblind people because the artists used easily distinguishable shapes.

    There are things that don’t add extra work if they are taken into account right from the beginning and that’s planning and design phase, such as scalable text, distinguishable shapes, visual cues for audible events, subtitles. It’s not like any publisher would demand to have a lower customer base and have those removed. It speaks for the mind set of the individual developers that the basics were not covered in the first place. So yes, as a paying customer, I’m fully entitled to criticize this.


  • i think the devs of Rollerdome want you to pirate it anyway, since the publisher screwed them over

    And they screwed us paying users over. After only one month, they stopped making any bug fixes. Not even very basic accessibility options – which should have been in the game from the beginning anyway – were added.

    I was so pumped for Rollerdome but despite wearing glasses I sometimes have trouble focusing on small text and Rollerdome is full of it. A few weeks after release: Game is end of life. Like WTF!

    Maybe another developer who knows what a font size slider is will make remake Rollerdome.