The Picard Maneuver@lemmy.world to Gaming@lemmy.worldEnglish · 2 days agoSmall, incremental improvements don't make shockwaves like the old massive tech leaps used to.lemmy.worldimagemessage-square179fedilinkarrow-up1714arrow-down126
arrow-up1688arrow-down1imageSmall, incremental improvements don't make shockwaves like the old massive tech leaps used to.lemmy.worldThe Picard Maneuver@lemmy.world to Gaming@lemmy.worldEnglish · 2 days agomessage-square179fedilink
minus-squareشاهد على إبادة@lemm.eelinkfedilinkEnglisharrow-up11arrow-down5·1 day agoIt was a remake not a remaster. The hit boxes weren’t the same.
minus-squareMatriks404@lemmy.worldlinkfedilinkEnglisharrow-up3·10 hours agoTechnically an original source code was adopted to SNES, even including some (most?) glitches, so I’d say it’s more like a port or remaster than remake, even though graphics and audio were remade.
minus-squareGlytch@lemmy.worldlinkfedilinkEnglisharrow-up11arrow-down5·1 day agoThe difference is academic and doesn’t affect my point.
It was a remake not a remaster. The hit boxes weren’t the same.
Technically an original source code was adopted to SNES, even including some (most?) glitches, so I’d say it’s more like a port or remaster than remake, even though graphics and audio were remade.
The difference is academic and doesn’t affect my point.