The Picard Maneuver@lemmy.world to Gaming@lemmy.worldEnglish · 1 day agoSmall, incremental improvements don't make shockwaves like the old massive tech leaps used to.lemmy.worldimagemessage-square160fedilinkarrow-up1636arrow-down126
arrow-up1610arrow-down1imageSmall, incremental improvements don't make shockwaves like the old massive tech leaps used to.lemmy.worldThe Picard Maneuver@lemmy.world to Gaming@lemmy.worldEnglish · 1 day agomessage-square160fedilink
minus-squareSteve Dice@sh.itjust.workslinkfedilinkEnglisharrow-up39arrow-down1·21 hours agoI mean, how much more photorealistic can you get? Regardless, the same game would look very different in 4K (real, not what consoles do) vs 1080p.
minus-squarehlmw@lemm.eelinkfedilinkEnglisharrow-up4·13 hours agoThe lighting in that image is far, far from photorealistic. Light transport is hard.
minus-squareSteve Dice@sh.itjust.workslinkfedilinkEnglisharrow-up4·13 hours agoThat’s true but realistic lightning still wouldn’t make anywhere near the same amount of difference that the other example shows.
I mean, how much more photorealistic can you get? Regardless, the same game would look very different in 4K (real, not what consoles do) vs 1080p.
The lighting in that image is far, far from photorealistic. Light transport is hard.
That’s true but realistic lightning still wouldn’t make anywhere near the same amount of difference that the other example shows.