It was revolutionary and changed a lot in game design on a significant number of fronts. It just aged poorly as others iterated and replaced its aspects. Halo has aged well mainly because (like most Bungie titles) it still feels like a modern title due to how tight, responsive, smooth, and intuitive the player’s interaction with the world is — mainly the controls and weapons.
It was revolutionary and changed a lot in game design on a significant number of fronts. It just aged poorly as others iterated and replaced its aspects. Halo has aged well mainly because (like most Bungie titles) it still feels like a modern title due to how tight, responsive, smooth, and intuitive the player’s interaction with the world is — mainly the controls and weapons.