Survivorship bias doesn’t make sense in this context, because I actually lived then and played hundreds of games. Plenty were buggy as hell (notice I said game-breaking bugs specifically), but none were unplayable (well, not because of bugs anyway). I hear Battletoads on NES was uncompleteable 2 player, but my brother and I never made it to level 11 together to find out.
I think this view has heavy survivorship bias. There were many broken or heavily bugged games shipped.
Survivorship bias doesn’t make sense in this context, because I actually lived then and played hundreds of games. Plenty were buggy as hell (notice I said game-breaking bugs specifically), but none were unplayable (well, not because of bugs anyway). I hear Battletoads on NES was uncompleteable 2 player, but my brother and I never made it to level 11 together to find out.