It does have two back paddles. After getting used to the four on the deck though, I will say that’s a low number.
It does have two back paddles. After getting used to the four on the deck though, I will say that’s a low number.
it felt also really nice to hold
Straight up the only controller that doesn’t give me hand/wrist fatigue. I was a little disappointed they didn’t try something similarly whacky with the ergonomics of the deck.
They ai upscaled all the assets and added an option to render at 4k
It works great on proton in my experience, I’ve got a save going on my steam deck.
Strong recommend, I’ve already put more hours into the sequel than I did the first game. Nyx’s mirror is replaced with a card system that allows for a bit of build customization, you might really dig it!
I mean, it’s no Diablo but I love the Hades games. If you’re in it mostly for the progression and build construction than you won’t have a great time, but if you’re looking for SOLID arpg gameplay they’re a good fit.
There’s a lot more focus on clean movement, it’s very much an arpg through a roguelite lens rather than an mmo or pure arpg.
“But we’ve also come to this understanding that there are players out there that who deeply care about this game and want to invest more into this game, and we want to give them that value to invest in.”
This reads so disingenuous as to sound willfully ignorant. When you hook a whale on FOMO and they blow $200 on a single event, that’s not an investment. The average person has NO desire to spend this money, but a certain kind of person can be fooled into it. There’s no value add, it doesn’t improve the experience, you’re simply given chores and then an option to pay real world money to skip them.
There’s no longevity in paying to not play the game.
As soon as he hit with the fucking language of “it’s part of our job” I was in orbit.
I thought y’all made games??
Oh no, am I gonna hate Discovery? That sounds decidedly un-star trek.
Good thing the price is going up, lest they accidentally improve sales.
Did some searching, the guy is Robert Kurvitz and he’s only written the one book, Sacred and Terrible Air. It never got an official translation, but there’s two independent translations. I would go for the one that didn’t get machine translated and intensively rewritten several times lmao
I know at least some of them are in the same universe even.
I love me some Turok, anyone play the remasters? I’m worried they might not be as special without the clunky ass n64 controller and a frankly untenable amount of fog.
Doesn’t uncompressed audio also take up like, an ungodly amount of space?
that’s the one
I encountered a certain npc with placeholder art without realizing it, and I just thought they were going for a really bold character arc.
Then I saw a second one and it made a lot more sense lmao
That was the first thing I played when I got my deck! My “recently played” at the time was all multiplayer FPS games and other shit that doesn’t play well with controllers. I figured “shit, at least I can get a feel for the device” and then blasted like 8 straight hours of it that first day hahahah
Valve probably hit em with a pretty high price for licensing. Not high enough to be entirely unreasonable, but I reckon they know they have the best OS by far.
So cool! I love that that’s first party accessibility controllers available, ain’t NO WAY they need to be that expensive though!!