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Joined 1 year ago
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Cake day: July 25th, 2023

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  • lichess integration so every unresolvable argument can be decided by a chess duel. A bot reacts when it’s called by a command (plus arguments to customize the game) and drops a link (only OP can access and play, others join as spectators). Results are then posted as a reply. It’s not possible atm, but I guess lichess devs are based and won’t mind a little customization on their side for that silly matter. Federating with them would be a way to null many people’s bingo cards.






  • Deeper intergration with p2p file sharing\streaming-oriented sites and protocols, e.g. torrents, but decentralized too. Think like Blizzard with their p2p acceleration of downloads using other people’s downloaded game. Basically, making your own PC a source of content for those accesing instance. May probably ease traffic reqs for instances and make them more reliable under ddos.

    Infrastructure for old-fashioned game servers’ communities, like those for Minecraft. Login with your fediverse account, one-click joining server, creating federated networks of them with theoretical migration of progress\playtime\achievements. It can make this way of multiplayer gaming convinient again. Yet again, it needs specifically tailored games\clients.

    Mapping and geocaching communities. A network of overlaying local map-canvases that people can interact with by adding favorite routes, comments, points of interest.






  • Scandinavian stuff is like a magnet for nazi idiots. Vikings, runes, groups like Burzum (see Varg Vikernes), white majority in the country, nortern nature, isolation and safety to form clubs or even parties for them. It’s like a Disneyland for him.

    And after a while, when he was deported, he probably wanted to get back, as in his country nazism is controlled and only useful, submissive strays are safe to be. Becoming too influential or talking against the party line is a punishable offence. At least a couple of big neonazi\alt-right turds got suicided in recent decade for acting up, and I wasn’t following them closely. If only it wasn’t in history books.





  • With the way they reused, dynamically loaded assets before and tried to keep world seamless, they’d probably load\unload parts of these 125 Gb a lot, with this 16 Gb RAM requirement no less. They test it with SSD and make it so it doesn’t have microstutter and loading problems on their target machine. Or, god forbid, loading screens when walking outside, like it was in TES3; or TES4 banning levitation and loading complex cities as different locations that won’t work in a space sim etc etc. BethSoft had many problems with it already. I doubt it’d refuse to work, but if they build their game around it, the result is unpredictable. Bet, it’d load low-res LOD textures and only then replace them with okay ones. That’d probably ruin the spaceship landing – one of the, possibly, most demanding and visually sweet parts of the game. It looking great is their baseline here.