That’s the dream of both systems. Historically one has had ulterior motives because of the horrible track record of the Bolsheviks. Spain and Russia’s revolution itself, and then post war all spent time with the heavy hand of hierarchy dominating those under them. Trials, executions, and treachery. Constant propaganda and a total lack of comradery between the anarchists. George Orwell spoke of the constant push to present the anarchist militias as the problems in Spain. In Oppenheimer (didn’t expect to read it here too) one person becomes an officer in the Spanish republican army and hears word that before his squad even started fighting there would be a cleansing of anarchist members of their group.
I’m not saying every attempt at Maxist Leninist communism is somehow going to turn into this but it does seem like the heavy hand of the state begs to be used to dominate.
I’ve been loving this game. The spells are so cool sounding and looking. The characters all look amazing. When comparing it to DOS 2 I’d say that it’s really made the roleplaying aspects shine. Divinity feels like the combat plus the puzzles start to overload everything into the second act.
Bg3 gets stronger in its second act in a lot of ways. Partially because your power levels scale up in satisfying ways and partially because the stakes get higher and the world more dangerous and bleak.
Many characters that appeared earlier really shine in the second act too.