You could use a few different null hypotheses here. One with minimal assumptions would be that the medians are equal. This can be tested using the Mann-Whitney U test. https://en.m.wikipedia.org/wiki/Mann–Whitney_U_test
You could use a few different null hypotheses here. One with minimal assumptions would be that the medians are equal. This can be tested using the Mann-Whitney U test. https://en.m.wikipedia.org/wiki/Mann–Whitney_U_test
Thank you for this recipe! Just tried it out with one substitution - white whole-wheat instead of AP four. Not a great idea… I will have to try again sometime.
I both love this game and hate that I could never beat the final boss. Even after defeating the “harder” optional stuff. My Dark Souls training is punished hard by the combat system. (I love to hate it though - just so satisfying.)
Just completed this one myself - and yeah, amazing. I am sooo happy I went in not knowing anything. Figuring out what needs figuring out is half the fun.
Yes, finally. No one I know has played it, and there seems to be little interest in trying. The game consists of perfect mind-bending puzzles, with no duplicate “tricks” - just a steady growth of what is considered outside-the-box thinking.
Love the blast effects. One critique is that it is really hard to see the main character with so many brighter splashes going on. Perhaps use a higher contrast pallet, or use a glowing outline? Would it be feasible to add a simple lighting to the player, so it lit up one one side with each flash of light?