• 0 Posts
  • 7 Comments
Joined 1 year ago
cake
Cake day: June 24th, 2023

help-circle



  • Everything I tried was annoying to use and didn’t do what I wanted for some reason, so I just made my own. This took some time, but not as much as I expected.

    • I copy and pasted a GitHub Action from the official docs which generates a Docker image and publishes it to GitHub Packages.
    • On the server, I use Portainer’s “Stacks” (which are just Docker Compose files) for all programs and games, so I just added a new stack which uses my image from GitHub.
    • The server also has Watchtower installed on it (inside a container of course), which updates all containers, including the dashboard.
    • Portainer and Watchtower both share the same Docker configuration, so I only need to configure my GitHub access token in one place (e.g., Portainer’s UI).

  • I feel like I’ve been seeing more posts and comments though, and looking at those, they seem to still be rising (although probably influenced by bots).

    I wonder if the spike of active user may be caused by people first trying it out (then giving up), followed up by people making several accounts on different instances before settling for one or two.


  • Roblox is a platform where some users create games and other players play them. It’s grown to be a pretty powerful platform/engine, but is now significantly more complex than it used to.

    Roblox has the ability for users to add micro-transactions to their game. Essentially, users get a small portion of the micro-transactions back as real-world currency. It’s up to users/developers who make those games to choose what players get in exchange for these micro-transactions.

    As far as I can tell, the quality of games has dramatically increased since I quit. My guess would be that the users/developers making games are now adults, and the players are still kids.