![](/static/253f0d9b/assets/icons/icon-96x96.png)
![](https://lemmy.world/pictrs/image/c47230a8-134c-4dc9-89e8-75c6ea875d36.png)
Isn’t there rule 34?
Isn’t there rule 34?
A disease that kills everyone a bad person knows, even if they don’t do anything wrong, is a Bible level of justice.
I’ve failed to make Asseta Corsa to run on my VR headset (Quest2). No matter what I do, it runs on the flat screen inside VR. Any tips?
Senua doesn’t look like a model, but she’s far from being ugly. I agree with your point
From my understanding, devs could detect such cheats like cooldownless stratagems or obtaining phantom samples server-side without the need of anti-cheat. It’s the FPS mechanics cheats that are hard to catch.
Probably they are relying on their anticheat too much.
Q-tip fits the ear. Dick fits the bun.
You can’t, because in fact your brain really creates images.
Healthy person most commonly sees images based on the light their eyes receive, but based on the quality of information you may interpret it wrongly. Especially light captured by side sight – here brain draws a big part of picture itself.
People with schozophrenia can see and hear non-existing people like we see real people. It can take them a lot of reasoning to verify if person they are seeing in fact real.
That boils down to maps. With a few helper functions it’s not a big deal. I can’t remember when I needed to unmarshal JSON into map last time, tho.
I’ve already made this choice. Switched from C++ to Go, and now I never want to touch another language at all. Since I’m not writing kernels or embedded, Go is pretty fast for everything else. Not very popular in gamedev, but that’s just a lack of 3rd party libs, specifically native graphics support.
As for other languages, I can’t justify unnecessary complexity that is generally welcome by those language communities. Go is straight simple yet powerful, and I admire that.
“Enemy” with Jake Gyllenhaal. Just watched recently.
deleted by creator
I’ve noticed significant performance degradation in World of Warcraft and League of Legends. Used Lutrix to start them. FPS in those games visually dropped to 3-5. While on Windows there was smooth 60+ frames. I’ve tried that about 3 or 4 years ago.
I’m using Linux for work. At home, I have Windows on my desktop, I mainly use it to play games.
One day I’ve tried to move to Linux for my home system, but it came out that games work slower because of DirectX adaptation layer. And most of the games can only work with DX.
At least it doesn’t start with sudo, lol.
I’m around 20 years Linux user and I’m still installing various soft by curl bashing a script from their site.
I have to add that GPL licenses would hardly change the intention of creators of software not to publish their source code, instead limiting what libraries they can use and open possibility to sue for a fragments of code that could originate from GPL licensed repositories.
Not everyone writes open source. Let’s put the reasons aside, but GPL stuff is unusable outside of open source. MIT and Apache are the licenses that make code really free.
Diablo 2. Heroes of Might & Magic 3 coming next.
I might have more hours @ World of Warcraft, but that’s outright drug and wasn’t played for most of time voluntarily.
Now it reminded me of Vladimir Sorokin’s “Horse soup”. Time to read it again.