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Cake day: June 19th, 2023

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  • A person understands the reason they’re eating only plants with no animal byproducts. An animal doesn’t. An animal is just confused and irritated that their food was changed for the worse by their owner. If their diet and mountain of supplement pills/powders did not actually meet their dietary needs because it wasn’t an exact match for their regular food or natural prey, they would still end up malnourished. And not every cat’s dietary needs are the same or stay the same as they age.

    Malnourished or not, you also wouldn’t be able to stop your cat from finding a mouse or insect which snuck into your home and devouring them to enhance their compromised diet. You cannot make a carnivore vegan, you can only abuse them into living in a way they do not naturally live and do not want to live, until they find a way to avoid you for just long enough to go against your wishes and savage another animal, as is their instinctive nature.

    Furthermore, do you really think animals have no joy in what they eat, that that’s only a human quality? Nutrition doesn’t matter to the animal, they just want to eat what they want to eat. Cats almost never turn down an offer of cream or milk despite 90% or more of them being lactose intolerant. It’s not nutrients their body needs or can absorb, and actively makes them feel ill. But they want it anyway because it’s tasty and they aren’t able to consider the consequences of their actions as far in advance as humans can.

    Edit: In fact, going off that same point but for humans, you could probably make a human live off some kind of tasteless nutrient bar that gives everything you could need, but it wouldn’t mean they’d enjoy it. Oh wait, we did do that before, as a cruel punishment for prisoners in the US, fucking nutraloaf!


  • And then when they do update the game, and add 20 more dollars of new dlc at the same time, if you’re someone who likes mods, well congratulations. Your installation is ruined and you can’t go back to your saved game(s) without there being some level of headache involved. At this point a high seas version of stellaris would probably be a relief, since there’s no auto updates and all dlcs. But here I am, a sucker who bought like three-quarters of the dlc over the years and can’t even play it because I’ll just be sad my last playthrough got ended prematurely with a dlc release… Fuck Paradox and all their games.





  • The funny thing to me is, Dragon’s Dogma 1, in its original release on Xbox 360 and ps3, had microtransactions. You could buy rift crystals, lots of cosmetics, quests, etc. Then they released Dark Arisen as a complete collection sort of thing all dlc included, but I think you could still buy more for that too, mainly just the rift crystals.

    Besides that, it seems like every single Capcom game in the last 10 years or something has had mountains of paid dlc, like buying proud souls and blue orbs in the DMC games (consumable upgrade materials), upgrades in resident evil games, all sorts of stuff. Not that I’m defending Capcom’s actions, I don’t like what they do here, but I just wonder why it was Dragon’s Dogma 2 that broke the camel’s back instead of any of their other games.


  • Yep, that’s me. When I still actively used reddit, I felt this with every message, was always afraid I was off the mark, or didn’t read the room, or said something wrong or ignorant.

    I just turned off notifications and ignored my karma count to just post through it. Though, I usually said things that either never got any votes, or that people seemed to generally agree with. And I was relieved whenever I did notice the numbers going up instead of down, and occasionally worked up the courage to check responses and continue conversations, but usually nothing.

    This has really not changed since moving to Lemmy, and really just persists through every website. It sucks, I mostly just don’t comment.




  • The thing about the engine is it’s just not what needs to be focused on, though I see it in every conversation. Unreal Engine 5, the one everyone fawns over, is the same engine Epic has been using and licensing out since 1998, just upgraded and overhauled. Gamebryo/creation engine could be upgraded to be fine, passable, good even, and in some respects, some specific features, it has. From Skyrim to FO4, SSE, FO76, and now Starfield, it’s certainly not exactly how it was in Morrowind, Oblivion or FO3 any more.

    The actual issue is Bethesda. They don’t want to put the time into making it not duct taped together. If they have employees skilled enough to do so, Todd and the higher ups do not give them the command to. They only want whatever tiny hacky changes will fit each employee’s current goal. The company has not used a design document to make any of their games since Oblivion, or at best Fallout 3, and Emil Pagliurulo (fuck spelling his name) has openly admitted this a few times. No design document, no plan.

    In fact, going past the engine issue into actual game design, Emil seems to just bounce ideas off Todd, like “what if this whole settlement and faction on this planet was wild west themed, they can have a police force called the Rangers”. And non-writer developers designing certain features or locations get to write entire quests by themselves without direction or oversight as long as Emil or Todd give a thumbs up. If they even get a chance to ask. In case they get no answer, best to play it safe with their quest or feature and not bother hooking it into any other sequence of the game, keep it totally optional, just in case Emil or Todd finally get back to them and tell them “no I don’t like this, take it all out”.

    Bethesda is a big company that has deluded themselves into thinking they can keep winging it like they did with all of their other games since the late 90s and early 00s, when they really were small, and so was the rest of the industry. But they can’t, and all they’ve been doing for a decade is coasting off previous success and name brand. It’s just a matter of waiting for the general public to fully catch on to how little thought or care they put into their games any more (or, possibly ever, and the past was just a fluke all along). It was easier for people to see the cracks in a new IP, but starfield still sold well. We’ll see if their situation declines any further once they release TES6 in 8 years.


  • I feel the same way, my block list is massive. The app I use to browse, the lemmy version of Boost, also has a word filter option too, which isn’t on the desktop browser interface (I don’t think), so I can block names of certain people and current event incidents I’m not interested in seeing any more, without needing to block communities or users. It only works when the post actually has the words in the title, so ironic memes slip through all the time, but its better than nothing.



  • Seafood is great, as long as you live near a coast. I think that gives a better chance that that “fishy” smell and taste is not overwhelming, because if that’s what you don’t like about it, I’m pretty sure it mostly shouldn’t be that way, I think it tends to be more mild the fresher they are. When in-land stores and restaurants import fish, it could be longer between catch and cooking than a coastal place.

    Or you just don’t like any seafood and nothing will change your mind, also valid.


  • A number of indie devs have even gone so far as to beg people to pirate their games over buying keys on G2A, in some cases even uploading their own cracked copies of their games to pirate sites. If a key was in fact stolen, which sometimes they aren’t, but sometimes they are, the devs are liable for the credit card charge back, not the thief. Also, stolen game codes get rescinded, so the end buyer might not even get to keep the game anyway. Only winners are the thief, and G2A themselves.