• 8 Posts
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Joined 1 year ago
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Cake day: June 11th, 2023

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  • I’ll just add that another, albeit smaller, category of games that don’t work are really new, demanding titles. There’s not a lot of them for now, but naturally the deck wasn’t the most powerful device to begin with and over time less titles will work well.

    Starfield was pointed out to me as an example of one that can’t run on the deck for performance reasons (not that Bethesda is known for their optimization) and BG3 was only barely playable at the lowest settings in the more demanding areas of the game (i.e. Act 3).

    That said, for its price point, and considering most games are using the proton compatibility later, I was actually very impressed with its performance.






  • I’ll also throw out: aging infrastructure, build systems, coding practices, etc.

    I looked into contributing to the kernel - it’s already an uphill battle to understand such a large, complex piece of software written almost entirely in C - but then you also need to subscribe to busy mailing lists and contribute code via email, something I’ve never done at 30 and I’m betting most of the younger generation doesn’t even know is possible. I know it “works” but I’m really doubting it’s the most efficient way to be doing things in 2024 - there’s a reason so many infrastructure tools have been developed over the years.

    The barriers to entry for a lot of projects is way too high, and IMO a lot of existing “grey” maintainers, somewhat understandably, have no interest in changing their processes after so much time. But if you make it too hard to contribute, no one will bother.





  • Maybe I am not thinking of the access control capability of VLANs correctly (I am thinking in terms of port based iptables: port X has only incoming+established and no outgoing for example).

    I think of it like this: grouping several physical switch ports together into a private network, effectively like each group of ports is it’s own isolated switch. I assume there are routers which allows you to assign vlans to different Wi-Fi access points as well, so it doesn’t need to be literally physical.

    Obviously the benefits of vlans over something actually physical is that you can have as many as you like, and there are ways to trunk the data if one client needs access to multiple vlans at once.

    In your setup, you may or may not benefit, organizationally. Obviously other commenters have pointed out some of the security benefits. If you were using vlans I think you’d have at a minimum a private and public vlan, separating out the items that don’t need Internet access from the Internet at all. Your server would probably need access to both vlans in that scenario. But certainly as you say, you can probably accomplish a lot of this without vlans, if you can aggressively setup your firewall rules. The benefit of vlans is you would only really need to setup firewall rules on whatever vlan(s) have Internet access.