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Joined 1 year ago
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Cake day: June 21st, 2023

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  • Before Godot 4 the 3D engine was pretty far behind, think early 2010 teach. With Godot 4 it got an insane upgrade which puts it in par with Unity as far as I understand (not a unity expert), but still behind Unreal (then again, everything is behind Unreal.)

    Unfortunately it takes multiple years for a 3D game to be developed, so it’ll be a while before we see actual released 3D games with Godot 4.







  • Mainly C++ with a sprinkling of Python and Rust for fun.

    Used to code KDevelop, now VSCode. Build in a regular terminal (I prefer Meson over Cmake, both end up producing Ninja files.) Debug with valgrind, gdb and ddd. Push to Gitlab for my personal projects.

    I use Docker for my test environments as it’s easy to bring them up and restore them to mint condition, and it ensures that the longer running tests with side effects don’t interfere with one another.