After laying off almost 2,000 people, Xbox finds itself in a position at odds with the community-first image it has cultivated for itself.
After laying off almost 2,000 people, Xbox finds itself in a position at odds with the community-first image it has cultivated for itself.
It also shows they have no idea what they’re doing. Redundancies are good for tech.
It’s not good in tech to have 2000 people employed who have nothing to do.
I agree with that. So the contracts made beforehand should reflect this and expire naturally rather than actively laying employees off.
Or is the title clickbait?
If you need to fire a large number of employees then someone in management failed to manage.
You’re forgetting there was a merger. Jobs that were necessary when there were 2 separate companies are now not necessary when there is only 1 merged company.
Also it seems a large number of layoffs were for:
Depends on the ratio to total employed. A team of 3000 with 2000 with nothing to do, for sure! 20,000 with 2000 as backups/currently learning the ropes? A bit more reasonable.
You don’t employ people as backups. What you do is you share knowledge across the existing people so there is no single point of failure.