I have a bunch of mods that allow me to automate garbage separation. Weapons go one way, clothes go the other way, and the bodies are processed into meat and organs accordingly.
It isn’t a RimWorld build until people around you ask “what the fuck is wrong with you?”
I hit a wall with Rimworld. I’ve gotten into a slog where I’m doing the same thing every day and can’t seem to progress any further. At a loss at what to do next.
Melee is OP if you weren’t aware. Put heavy armor and a helmet on a melee specialist and laugh in the face of danger. Alternatively if you prefer killbox combat and you can get a grenade, build 1 pillar or wall with a surrounding roof, throw some rocks under the roof and when enemies shelter beside rocks blow up the pillar, roof collapse -OP
The more villagers you have, the larger the raids. You can have up to 6 villagers without moving up to medium raids. Wealth management is also something to consider, sell/give valuables and unused statues to ally with surrounding villages. This also lowers your chance of getting raided. Finally if Mechs are causing you problems, buy or make emp weapons, they are stupid weak to them. Hope some of that helps.
I have over 2000 hours in rimworld. The mods make it a truly endless game.
I have a bunch of mods that allow me to automate garbage separation. Weapons go one way, clothes go the other way, and the bodies are processed into meat and organs accordingly.
It isn’t a RimWorld build until people around you ask “what the fuck is wrong with you?”
I hit a wall with Rimworld. I’ve gotten into a slog where I’m doing the same thing every day and can’t seem to progress any further. At a loss at what to do next.
As in difficulty spike or out of ideas?
Difficulty spike. Like my drones aren’t self sustaining well enough, and i don’t know how to fix it.
Melee is OP if you weren’t aware. Put heavy armor and a helmet on a melee specialist and laugh in the face of danger. Alternatively if you prefer killbox combat and you can get a grenade, build 1 pillar or wall with a surrounding roof, throw some rocks under the roof and when enemies shelter beside rocks blow up the pillar, roof collapse -OP The more villagers you have, the larger the raids. You can have up to 6 villagers without moving up to medium raids. Wealth management is also something to consider, sell/give valuables and unused statues to ally with surrounding villages. This also lowers your chance of getting raided. Finally if Mechs are causing you problems, buy or make emp weapons, they are stupid weak to them. Hope some of that helps.
Thanks for the tips. I was trying to treat this more like an x4 colony sim than it is I think.
Throw something at the colony Sim City style?