Sony has published a patent that talks of amending in-game difficulty levels in real time as a player perhaps struggles or succeeds with certain elements
Exactly. And the “rusty” factor in Go is notorious. We play by handicap stones, and if you’re rusty enough, you can lose 9 stones (basically a 9 moves in a row handicap… not quite but close enough) . It took me years to get to the 2-3kyu rank, but now I’m probably closer to 9-10kyu if I’m being honest. SO imagine me playing against someone and THEM getting a handicap when I should have 6 or 7 full turns of handicap.
I miss Go, but I just don’t have the time anymore to dedicate to it.
Exactly. And the “rusty” factor in Go is notorious. We play by handicap stones, and if you’re rusty enough, you can lose 9 stones (basically a 9 moves in a row handicap… not quite but close enough) . It took me years to get to the 2-3kyu rank, but now I’m probably closer to 9-10kyu if I’m being honest. SO imagine me playing against someone and THEM getting a handicap when I should have 6 or 7 full turns of handicap.
I miss Go, but I just don’t have the time anymore to dedicate to it.