Sony has published a patent that talks of amending in-game difficulty levels in real time as a player perhaps struggles or succeeds with certain elements
Only if no one challenges it, which is a big problem.
Patents are supposed to be given for new ideas, and also a certain degree of non-obviousness.
In the event that something has been done before by others, it should be open and shut to challenge the patent, but it still costs money. So it’s often easier not to, and the patent doesn’t get challenged.
Only if no one challenges it, which is a big problem.
Patents are supposed to be given for new ideas, and also a certain degree of non-obviousness.
In the event that something has been done before by others, it should be open and shut to challenge the patent, but it still costs money. So it’s often easier not to, and the patent doesn’t get challenged.
Needs “loser pays”