- cross-posted to:
- games@sh.itjust.works
- cross-posted to:
- games@sh.itjust.works
This is a fascinating deep dive into the development of the game, with many people involved giving interviews. Instead of being in a long development hell, Lionhead knocked out the game in a stunning 18 months - which made Microsoft happy, but resulted in the cutting of a ton of content.
Reminder that Moonring exists, it’s free, and it was made by Dene. It’s a seriously great RPG.