“We know it’s a necessary thing for us to hit our new and needed goals. So overall, good progress and we push on.”
Layoffs have been one of the defining events of the games industry this year, with thousands of jobs being cut across dozens of companies, all attempting to slash costs as the rapid economic growth of the pandemic years comes screeching to a halt. No company is more emblematic of both these extremes than Embracer Group. In the last few years, Embracer has embarked upon a frenzied spending spree, snapping up studios like Gearbox, Crystal Dynamics Eidos Montreal, and many more, all apparently to stack the decks in a deal with an unknown partner worth at least $2 billion.
Worse is how he actually thinks he’s that