Well, it’s a roleplaying game where your choices don’t matter, a dungeon delver where 90% of them are procedurally generated with nearly identical enemies, and an exploration game with very little to find.
where 90% of them are procedurally generated with nearly identical enemies
It’s worse than that. The POIs are recycled almost exactly. They’re made in a way where they could have been procedural, but instead we get the same dozen-ish of them repeated with the same things in the same place.
It was a painful experience to have to murder everyone in the scarlet fleet station to continue with the quest. I couldn’t get rid of the bounty since it was in the millions by the time I was doing those quests.
Well, it’s a roleplaying game where your choices don’t matter, a dungeon delver where 90% of them are procedurally generated with nearly identical enemies, and an exploration game with very little to find.
It’s worse than that. The POIs are recycled almost exactly. They’re made in a way where they could have been procedural, but instead we get the same dozen-ish of them repeated with the same things in the same place.
That’s an other issue the game has.
It brings several features that are done 1000x better in other games, like Empyrion, NMS, Elite, etc, etc.
It was a painful experience to have to murder everyone in the scarlet fleet station to continue with the quest. I couldn’t get rid of the bounty since it was in the millions by the time I was doing those quests.
It was just so bad…