Stellaris is like one of the most simulation heavy 4X games there is. There’s a limit to how good performance you can get when you’re making a complex simulation like that.
That’s just blatantly false. We’ve even had dev diaries showing they’ve fixed some performance issues, even showing the performance graphs to prove it.
Stellaris is like one of the most simulation heavy 4X games there is. There’s a limit to how good performance you can get when you’re making a complex simulation like that.
I agree, but they’ve promised performance fixes since like 2018 but never actually put any effort into it.
That’s just blatantly false. We’ve even had dev diaries showing they’ve fixed some performance issues, even showing the performance graphs to prove it.
When? I gave up in 2021.
Thats not true at all, there has been incredible improve, particularly with jobs.
Around when? I gave up on waiting in 2021. They promised huge performance increases every year from 17-21 but it got worse with each dlc.
If they actually fixed it then I would love to come back. I miss Stellaris
3.0 and 3.3 were big on optimization iirc.
They also moved to the custodian system which makes stellaris easily the most polished and stable of all of Paradox games