I think I’d have to go with SMW

  • ouRKaoS@lemmy.today
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    2 days ago

    Programming all the copy abilities had to be a nightmare. Not only the graphics but the controls for things like the wheel & hi jump, the pallet swaps for the Freeze abilities, the environment interactions from the Hammer… it’s a ridiculous amount of content by today’s standards and it was made over 30 years ago.

    Then add in cutscenes (all in-game engine, but still), between level overworld sections, mini-games… It’s baffling!

    Half of that game would be DLC/premium content if it was made today.