nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 year agoBethesda Thought It Was 'Infallible' Before Fallout 76 Launch, Says Former Design Directorwww.ign.comexternal-linkmessage-square72fedilinkarrow-up1201arrow-down17
arrow-up1194arrow-down1external-linkBethesda Thought It Was 'Infallible' Before Fallout 76 Launch, Says Former Design Directorwww.ign.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 year agomessage-square72fedilink
minus-squareBolexForSoup@kbin.sociallinkfedilinkarrow-up1·1 year agoThey’re the publisher and I doubt they’re exactly hands off about their iconic IP.
minus-squareSomeusernamehuh@reddthat.comlinkfedilinkEnglisharrow-up1·1 year agoBut they don’t make the game. Sure, they’ll have input, but it’s not theirs
minus-squareBolexForSoup@kbin.sociallinkfedilinkarrow-up1·edit-21 year agoI imagine if this were EA we were talking about we’d ascribe a lot more control to the publisher. This is feeling very nitpicky at this point man. Have a good one.
minus-squareSomeusernamehuh@reddthat.comlinkfedilinkEnglisharrow-up1·1 year agoNot nitpicking at all, Bethesda aren’t the devs so they don’t have as much input over the game.
They’re the publisher and I doubt they’re exactly hands off about their iconic IP.
But they don’t make the game. Sure, they’ll have input, but it’s not theirs
I imagine if this were EA we were talking about we’d ascribe a lot more control to the publisher. This is feeling very nitpicky at this point man. Have a good one.
Not nitpicking at all, Bethesda aren’t the devs so they don’t have as much input over the game.