It feels very similar, gameplay-wise. Traversal is still super engaging and fun, the combat is pretty fluid (it starts out kinda rough until you upgrade your skills), and visually it’s amazing. If you liked either of the previous games, you’ll like this one. It hits all the same notes, plus some new ones.
As for differences, there aren’t many. You can fly/glide now, you can switch between Spider Men, there’s some new gadgets, some new skills to compliment the old ones, etc.
There’s a lot of low-key flexes the devs snuck in that you might not even notice while you’re playing, which just goes to show exactly how well they’ve optimized the game. Things like full-city zooms with no pop-in, extreme close-ups, etc.
The first time I loop de looped, I fucking squealed. A game hasn’t provoked that reaction in a long time
Honestly the swing assistance is a personal preference but wow. I can’t go back to the previous games.
0 swing assistance (feels amazing to master)
Fall damage
Very crowded streets (if you hit the ground, it’s harder to find space to run and charge jump without stopping) (yes I like the challenge)
Omg and the weblines You can put anywhere!!! Absolutely makes the game stealth so much fun. You’re invincible if you sneak right.
Another feature I couldn’t leave is the option to map slow mode to the thumb pad. I’m an old fart and damn the wing tunnel drones are fast. It’s crazy that they give you an option to still play those without rage quitting. Yeah. I did them at 70% speed. And I’m thankful because I would have spent hours trying to beat the side missions. Like the timed drones in the first game
I think that’s the best part of the game. The options that go way beyond the character choice. Want to spend more time mastering web slinging and less time with web wings? You can. Want to swing around with no effort and dodge every attack on 50% speed? Done.
It feels very similar, gameplay-wise. Traversal is still super engaging and fun, the combat is pretty fluid (it starts out kinda rough until you upgrade your skills), and visually it’s amazing. If you liked either of the previous games, you’ll like this one. It hits all the same notes, plus some new ones.
As for differences, there aren’t many. You can fly/glide now, you can switch between Spider Men, there’s some new gadgets, some new skills to compliment the old ones, etc.
There’s a lot of low-key flexes the devs snuck in that you might not even notice while you’re playing, which just goes to show exactly how well they’ve optimized the game. Things like full-city zooms with no pop-in, extreme close-ups, etc.
The first time I loop de looped, I fucking squealed. A game hasn’t provoked that reaction in a long time
Honestly the swing assistance is a personal preference but wow. I can’t go back to the previous games.
0 swing assistance (feels amazing to master)
Fall damage
Very crowded streets (if you hit the ground, it’s harder to find space to run and charge jump without stopping) (yes I like the challenge)
Omg and the weblines You can put anywhere!!! Absolutely makes the game stealth so much fun. You’re invincible if you sneak right.
Another feature I couldn’t leave is the option to map slow mode to the thumb pad. I’m an old fart and damn the wing tunnel drones are fast. It’s crazy that they give you an option to still play those without rage quitting. Yeah. I did them at 70% speed. And I’m thankful because I would have spent hours trying to beat the side missions. Like the timed drones in the first game
I think that’s the best part of the game. The options that go way beyond the character choice. Want to spend more time mastering web slinging and less time with web wings? You can. Want to swing around with no effort and dodge every attack on 50% speed? Done.
8/10 lol