Haven’t had a chance to play it yet, but besides the performance issues at launch this looked like a really enjoyable game. Maybe the main issue is that the genre is relatively niche? That coupled with the recent big releases
Look at Battletech. It’s an established IP, sure, but very niche compared to Warhammer, and those sales estimates were blown out of the water. I think it’s more to do with the fact that this game is so much more different in genre and tone than other HBS titles like BT and Shadowrun. They had few of their core fans who were looking for a game like Lamplighters and therefore were basically relying on new fans.
I’ve played a lot of their previous games and I didn’t even know this game existed before now and I browse gaming related stuff pretty regularly.
I’m more of a patient game these days though because most game release in a state of hot garbage before eventually getting fixed.
We got new information today, looks like Battletech 2 was p pitched to Paradox but they declined because they didn’t want to pay for the license, so it’s all Paradox’s fault.
Yeah. It came out right in the middle of multiple massive games. It also has no quicksave/quickload system which for this kind of game is almost a must. Folks can ignore a system for the challenge, but without it there entirely it puts me off playing. Call it save scummy playing, but it’s how the genre has always worked.
Haven’t had a chance to play it yet, but besides the performance issues at launch this looked like a really enjoyable game. Maybe the main issue is that the genre is relatively niche? That coupled with the recent big releases
Look at Battletech. It’s an established IP, sure, but very niche compared to Warhammer, and those sales estimates were blown out of the water. I think it’s more to do with the fact that this game is so much more different in genre and tone than other HBS titles like BT and Shadowrun. They had few of their core fans who were looking for a game like Lamplighters and therefore were basically relying on new fans.
I’ve played a lot of their previous games and I didn’t even know this game existed before now and I browse gaming related stuff pretty regularly.
I’m more of a patient game these days though because most game release in a state of hot garbage before eventually getting fixed.
We got new information today, looks like Battletech 2 was p pitched to Paradox but they declined because they didn’t want to pay for the license, so it’s all Paradox’s fault.
Yeah. It came out right in the middle of multiple massive games. It also has no quicksave/quickload system which for this kind of game is almost a must. Folks can ignore a system for the challenge, but without it there entirely it puts me off playing. Call it save scummy playing, but it’s how the genre has always worked.