nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 12 days agoMarvel Rivals dev on why Rivals succeeded and Concord failed - "it didn't bring any unique value"www.videogamer.comvideomessage-square25fedilinkarrow-up152arrow-down15
arrow-up147arrow-down1videoMarvel Rivals dev on why Rivals succeeded and Concord failed - "it didn't bring any unique value"www.videogamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 12 days agomessage-square25fedilink
minus-squareTachyonTele@lemm.eelinkfedilinkEnglisharrow-up3arrow-down2·12 days agoNah, Midnight Suns was not good. They had some good ideas in the actual game play, but the other 80% of it dragged everything down.
Nah, Midnight Suns was not good. They had some good ideas in the actual game play, but the other 80% of it dragged everything down.