Porting to PC isn’t minimal effort. It takes a lot of dev time to optimize and make it run well on the wide variety of PC hardware, not to mention the additional PC specific technologies like DLSS that often get implemented. First game had quite a few performance issues at launch that were ironed out over the span of several months.
that were ironed out over the span of several months
It still runs like garbage on my 13700K and 3060Ti, depending on the area. Sometimes, High settings are fine, but way too often I have to drop down to “Original” to get somewhat acceptable FPS (>40) at 1440p with Balanced DLSS. Am I doing something wrong, or was it just even worse at launch?
Porting to PC isn’t minimal effort. It takes a lot of dev time to optimize and make it run well on the wide variety of PC hardware, not to mention the additional PC specific technologies like DLSS that often get implemented. First game had quite a few performance issues at launch that were ironed out over the span of several months.
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It still runs like garbage on my 13700K and 3060Ti, depending on the area. Sometimes, High settings are fine, but way too often I have to drop down to “Original” to get somewhat acceptable FPS (>40) at 1440p with Balanced DLSS. Am I doing something wrong, or was it just even worse at launch?