nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 27 days agoSkyrim Lead Designer admits Bethesda shifting to Unreal would lose 'tech debt', but that 'is not the point'www.videogamer.comvideomessage-square66fedilinkarrow-up1189arrow-down12
arrow-up1187arrow-down1videoSkyrim Lead Designer admits Bethesda shifting to Unreal would lose 'tech debt', but that 'is not the point'www.videogamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 27 days agomessage-square66fedilink
minus-squaretiredofsametab@fedia.iolinkfedilinkarrow-up8·27 days agoI wonder how much ship-of-theseus work can be done. I doubt they made things terribly modular but hopefully certain functions and groups of them are replaceable for some improvement. But, yeah, not ideal at all.
I wonder how much ship-of-theseus work can be done. I doubt they made things terribly modular but hopefully certain functions and groups of them are replaceable for some improvement. But, yeah, not ideal at all.