This MR just got merged: https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19125
Which completes the tearing protocol: https://gitlab.freedesktop.org/wayland/wayland-protocols/-/merge_requests/65
So once the mesa update lands, XWayland titles should be able to tear under Wayland, at least on AMD GPUs. Nvidia will have to provide support in their drivers in the future.
Now it’ll be interesting which compositors actually implement it and when. Iirc there’re ready KWin patches since one of the main dev working on this protocol uses it.
Huzzah, I just love it when more Wayland latency bugs get squashed.
I guess mutter will take ages to deliver it.
Nice.
Meanwhile, I’m still not able to achieve smooth, tear-free gameplay on No Man’s Sky on Wayland. Both on GNOME and KDE 🫤
I was surprised when I learned that some people want their tearing back 😆
I’m too lazy to turn Freesync off on my monitor, so I guess it’ll be working when I upgrade mesa.
Why would you want to turn Freesync off though?
To see if I get tearing on Wayland.
How does this affect freesync usage?