RmDebArc_5@sh.itjust.works to Games@sh.itjust.worksEnglish · edit-22 months agoUnity cancels the stupid Runtime Feewww.gamingonlinux.comexternal-linkmessage-square26fedilinkarrow-up1196arrow-down14file-textcross-posted to: pcgaming@lemmy.cagaming@lemmy.zip
arrow-up1192arrow-down1external-linkUnity cancels the stupid Runtime Feewww.gamingonlinux.comRmDebArc_5@sh.itjust.works to Games@sh.itjust.worksEnglish · edit-22 months agomessage-square26fedilinkfile-textcross-posted to: pcgaming@lemmy.cagaming@lemmy.zip
minus-squareTime@sh.itjust.workslinkfedilinkEnglisharrow-up6·2 months agoHave people started to use Godot more?
minus-squarefsxylo@sh.itjust.workslinkfedilinkEnglisharrow-up18·2 months agoI went to Godot so now Unity can’t hurt me anymore. And even if Godot turns to shit I can either fork or stay with my current version.
minus-squarecm0002@lemmy.worldlinkfedilinkEnglisharrow-up8·2 months agoYes, they also just had a major release a few months ago that addressed some pain points, especially with building/interacting with UI/UX stuffs
Have people started to use Godot more?
I went to Godot so now Unity can’t hurt me anymore.
And even if Godot turns to shit I can either fork or stay with my current version.
Yes, they also just had a major release a few months ago that addressed some pain points, especially with building/interacting with UI/UX stuffs