nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 3 months agoFiraxis' big swing with Civilization VII? Convincing players to actually finish their gameswww.gamedeveloper.comexternal-linkmessage-square37fedilinkarrow-up198arrow-down11
arrow-up197arrow-down1external-linkFiraxis' big swing with Civilization VII? Convincing players to actually finish their gameswww.gamedeveloper.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 3 months agomessage-square37fedilink
minus-squareEtterra@lemmy.worldlinkfedilinkEnglisharrow-up8·3 months agoI liked 2, 3, 4, 5, & 6 and will probably like 7. Also, finishing games isn’t that hard, as long as you’re on a difficulty level you can handle.
minus-squareTrollception@sh.itjust.workslinkfedilinkEnglisharrow-up24·edit-23 months agoIt’s not that it’s hard, it’s that it’s not engaging or fun. The early/mid game is where most of the action happens and the end game is when you spend 40+ turns rolling enemy cities with your tank armies.
I liked 2, 3, 4, 5, & 6 and will probably like 7. Also, finishing games isn’t that hard, as long as you’re on a difficulty level you can handle.
It’s not that it’s hard, it’s that it’s not engaging or fun. The early/mid game is where most of the action happens and the end game is when you spend 40+ turns rolling enemy cities with your tank armies.