So, uh, Chinese Room. Think they’re the walking sim guys. Vibe looks different to the first one, less gothic punk and more succulent goth mommy. Not sure how I feel about it. Guess I’ll wait for vertical slices.

  • Cmar@lemmy.world
    link
    fedilink
    arrow-up
    8
    ·
    1 year ago

    Man the original Bloodlines, even though I never got around finishing it, was such a unique game. Deb of the night, the city, the hotel mission, twins from that club, general atmosphere… an all around great game (I am aware of quality being sub par during the later parts of the game).

    BL 2 looked janky as hell, to a point I think everyone was clear it would flop. I pretty much completely forgot about that game. Just read this morning that they’ve switched devs.

    • iconic_admin@lemmy.world
      link
      fedilink
      arrow-up
      6
      ·
      1 year ago

      Not only the quality of the late game in the original. But I remember really liking how combat was only one option and you could talk your way through most situations if you wanted or use stealth or some other option. Until a certain point in the game and it was like I had built my character around this aspect and all of a sudden in the late missions combat was the only option and I was just getting slaughtered and giving up.

      • Moonguide@lemmy.mlOP
        link
        fedilink
        arrow-up
        4
        ·
        1 year ago

        Yeah im sims seem to run into this problem a lot. Deus Ex (the latest one I think) had this too. Dishonored as well.