That’s exactly what I do. But the article is about how, even though Palworld isn’t one of those games, there’s an unhealthy expectation that every game is. And to be fair to the consumer, it’s so, so hard to find out if the game you’re buying will survive a server shutdown. Often times I have to ask the devs in Steam forums for an answer to the question, because that kind of thing isn’t clearly listed on the store page.
That’s exactly what I do. But the article is about how, even though Palworld isn’t one of those games, there’s an unhealthy expectation that every game is. And to be fair to the consumer, it’s so, so hard to find out if the game you’re buying will survive a server shutdown. Often times I have to ask the devs in Steam forums for an answer to the question, because that kind of thing isn’t clearly listed on the store page.