• Lightor@lemmy.world
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    4 months ago

    you miss your chance for many months (unless you pay of course).

    Which is absolutely different from the actual predatory FOMO mechanics that are in place in many other MMOs.

    Nah man, that’s exactly what FOMO is.

          • Lightor@lemmy.world
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            4 months ago

            Until it’s gone again. It does come back but you could miss out till then. Hence “fear of missing out”. I feel like you’re purposefully ignoring that it is FOMO.

            • Brickardo@feddit.nl
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              4 months ago

              You’re not missing out if it’s coming back again - for instance, fear of missing out summer makes no sense.

              Missing out Halley’s comet, on the other hand…

              I hope that clears up your confusion.

              • Lightor@lemmy.world
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                4 months ago

                These are false equivalencies. Why not make them available all the time? Have you ever asked why they don’t? Because them going away for an unknown time drives purchases. Now why does it drive purchases? Because people are afraid of missing it. You can get it eventually sure, your just punished for not getting it then and have to wait. It’s textbook FOMO marketing, saying it’s not is just silly.

      • conciselyverbose@sh.itjust.works
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        4 months ago

        Telling you when to play content is the definition of FOMO.

        “You can only play this content on Sundays, but it will be available every Sunday forever” is always FOMO and always predatory.

          • conciselyverbose@sh.itjust.works
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            4 months ago

            I’m not re-defining anything.

            Anything that meets that definition is always FOMO. Anything that does not meet that definition cannot possibly be. FOMO is controlling when players are allowed to experience(/buy) content in order to force them to play when you want them to. Any intentional time limited window is absolutely always FOMO.