I’ve been working as a professional programmer for many years and have never ever seen this kind of evaluation, not even once. I’m pretty convinced it’s an exception rather than a rule. And I’d add that it’s probably a very rare exception.
NGL I am also a second hand witness to it. This particular example may be a few but there are a lot of others to the same effect: evaluating performance based on number of lines of code, trying to combine multiple dev responsibilities into a single position, unrealistic deadlines which can usually be met very superficially, managers looking for opportunities to replace coders with AI and further tasking other devs with AI code checking responsibilities, replacing experienced coders with newly graduates because they are willing to work more for less. All of these are some form of quantity over quality and usually end up with some sort of crisis.
Is that the case at CrowdStrike?
I don’t have any information on that, this was more like a criticism of where the world seems to be leading to
I’ve been working as a professional programmer for many years and have never ever seen this kind of evaluation, not even once. I’m pretty convinced it’s an exception rather than a rule. And I’d add that it’s probably a very rare exception.
NGL I am also a second hand witness to it. This particular example may be a few but there are a lot of others to the same effect: evaluating performance based on number of lines of code, trying to combine multiple dev responsibilities into a single position, unrealistic deadlines which can usually be met very superficially, managers looking for opportunities to replace coders with AI and further tasking other devs with AI code checking responsibilities, replacing experienced coders with newly graduates because they are willing to work more for less. All of these are some form of quantity over quality and usually end up with some sort of crisis.