Not currently, no. They burned enough dev cycles trying to get split screen co-op on the S that now BOTH the S and X versions are delayed, which I guess is better than “not happening at all.”
The S has every right to exist, but as soon as it starts interfering with Series X development (which has been for a while now), it’s time for it to go.
Microsoft needs to cut it loose like the boat anchor it is and just release a discless Series X and call it good.
It’s one game. By and large developers have managed to get games running pretty well and feature complete ok the S. Some really impressive attempts like the Cyberpunk version. Everyone is thowing the baby out with the bathwater over one game.
We’ve got games coming out at the moment that use Unreal 5 and it’s next gen features that are still coming out on the S like Immortals or Remnant 2. They have reduced fidelity on the S as expected but they still run fine there. BG3 is literally held up over one issue, the split-screen, that they’re apparently still working on to see if they can patch it back in post launch, MS clearly just let them launch without it to take a win back from Sony.
All sorts of “impossible” poets were being made to switch a few years ago. Witcher 3, Doom, Wolfenstein 2, etc. The games have moved on to the point it’s not feasible anymore, but they would put them on there if they could.
Not currently, no. They burned enough dev cycles trying to get split screen co-op on the S that now BOTH the S and X versions are delayed, which I guess is better than “not happening at all.”
The S has every right to exist, but as soon as it starts interfering with Series X development (which has been for a while now), it’s time for it to go.
Microsoft needs to cut it loose like the boat anchor it is and just release a discless Series X and call it good.
It’s one game. By and large developers have managed to get games running pretty well and feature complete ok the S. Some really impressive attempts like the Cyberpunk version. Everyone is thowing the baby out with the bathwater over one game.
It’s one game that actually utilizes the power of the series x, and isn’t watered down to work on the S.
Think of all the games that were made worse because they HAD to run on lower quality hardware
Quite frankly, I don’t think that’s true.
We’ve got games coming out at the moment that use Unreal 5 and it’s next gen features that are still coming out on the S like Immortals or Remnant 2. They have reduced fidelity on the S as expected but they still run fine there. BG3 is literally held up over one issue, the split-screen, that they’re apparently still working on to see if they can patch it back in post launch, MS clearly just let them launch without it to take a win back from Sony.
Modern games sucks. I truly believe this push for graphics has worsened game development and quality.
Every time we get more horsepower they mostly devote it to graphics that look slightly more spectacular. Booooooring
Wait until you hear about all of the dev cycles spent getting games on the Switch.
In most cases, Nintendo platforms are ignored by 3rd parties. Non-Nintendo games rarely sell well there:
https://www.vgchartz.com/article/449937/the-switchs-growing-third-party-problem/
All sorts of “impossible” poets were being made to switch a few years ago. Witcher 3, Doom, Wolfenstein 2, etc. The games have moved on to the point it’s not feasible anymore, but they would put them on there if they could.
All it becomes is a platform with its own strengths and tradeoffs should you decide to target it. It doesn’t mean that it’s time for it to go.
The series S is the only thing keeping spec sheets in check. Without the Series S, Id say the steam deck and low end PC gamers suffer.