nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 3 months agoDragon Age: The Veilguard’s director talks RPG systems, skill trees, and being inspired by Final Fantasy XIIwww.rpgsite.netexternal-linkmessage-square2fedilinkarrow-up124arrow-down11
arrow-up123arrow-down1external-linkDragon Age: The Veilguard’s director talks RPG systems, skill trees, and being inspired by Final Fantasy XIIwww.rpgsite.netnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 3 months agomessage-square2fedilink
minus-squareSpaghettiYeti@lemmy.worldlinkfedilinkEnglisharrow-up2·3 months agoHI FREN! It really grew on me. I fell for the art style and lore before the combat. But after I got used to it, it was a really fun departure.
HI FREN!
It really grew on me. I fell for the art style and lore before the combat. But after I got used to it, it was a really fun departure.