That sounds odd. That also means that a mapper, command, service,… can never return a class object or entity. Most of the programming world is based on oop o.O
Keep in mind im not talking about the usage of pointers, but reference typed variables.
Oh sure, I’m still learning so I thought you meant references as in pointers like in C++. But also, Rust isn’t a strictly object oriented language either. It shares a lot of similar features, but they aren’t all the typical way you’d do things in an OOP language. You should check out the chapter of the Rust book for ownership.
That sounds odd. That also means that a mapper, command, service,… can never return a class object or entity. Most of the programming world is based on oop o.O
Keep in mind im not talking about the usage of pointers, but reference typed variables.
Oh sure, I’m still learning so I thought you meant references as in pointers like in C++. But also, Rust isn’t a strictly object oriented language either. It shares a lot of similar features, but they aren’t all the typical way you’d do things in an OOP language. You should check out the chapter of the Rust book for ownership.