Hello, long time no see!
Today we are going to talk about the expansion which is called Factorio: Space Age.
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What is Factorio: Space Age?kovarex
Factorio: Space Age continues the player's journey after launching rockets into space. Discover new worlds with unique challenges, exploit their novel resources for advanced technological gains, and manage your fleet of interplanetary space platforms.
Vanilla Factorio ends by launching the rocket into space, so I always expected it to be quite obvious what we are going to do next.
Honestly the space platform related gameplay was actually planned a very long time ago, and we had shown a little bit in FFF-74.
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I can’t recall but I know it was somewhere around when you started messing with oil. Honestly the problem was space for sure. You build this massive complex factory but then you have to start making adjustments to try and fit new parts in and it just got so complex that in order to proceed I was gonna have to gut entire sections and restart, just lost interest.
Still an amazing game and I loved every minute of it. I did the same thing with rimworld. I have dozens of hours and I’ve never once launched the rocket lol.
You build this massive complex factory but then you have to start making adjustments to try and fit new parts in and it just got so complex that in order to proceed I was gonna have to gut entire sections and restart, just lost interest.
Ah. You haven’t learned the most important rule of Factorio.
Don’t “erase” your old factory. Its far more efficient to instead “abandon” it. Space is infinite in Factorio.
“But the biters will attack and destroy the factory” ?? Well, guess what? You don’t care. Automated cleanup. Just abandon it and move somewhere else.
And when you “abandon” a factory, its not a big deal to “undo” your decision, walk back, fix the few broken parts to grab the 400 belts you need for the new factory, and then “re-abandon” the factory. Deciding which parts are abandoned / not-abandoned is a state of flux. You can always reuse / repair the old factory as you spin up your new one. Just do whatever is easiest.
Bonus points: try to abandon your factory after the research of Construction Bots. At this point, you can CTRL-C your good designs into blueprints, and then CTRL-V the “good parts” of your factory over to the new base with very little effort.
But really, the answer is rarely to abandon your working factory. Instead, you use belts to pipe out every useful element of those factories (ie: iron, copper, circuits, gears, steel), and then expand your factory to a new location.
I can’t recall but I know it was somewhere around when you started messing with oil. Honestly the problem was space for sure. You build this massive complex factory but then you have to start making adjustments to try and fit new parts in and it just got so complex that in order to proceed I was gonna have to gut entire sections and restart, just lost interest.
Still an amazing game and I loved every minute of it. I did the same thing with rimworld. I have dozens of hours and I’ve never once launched the rocket lol.
Ah. You haven’t learned the most important rule of Factorio.
Don’t “erase” your old factory. Its far more efficient to instead “abandon” it. Space is infinite in Factorio.
“But the biters will attack and destroy the factory” ?? Well, guess what? You don’t care. Automated cleanup. Just abandon it and move somewhere else.
And when you “abandon” a factory, its not a big deal to “undo” your decision, walk back, fix the few broken parts to grab the 400 belts you need for the new factory, and then “re-abandon” the factory. Deciding which parts are abandoned / not-abandoned is a state of flux. You can always reuse / repair the old factory as you spin up your new one. Just do whatever is easiest.
Bonus points: try to abandon your factory after the research of Construction Bots. At this point, you can CTRL-C your good designs into blueprints, and then CTRL-V the “good parts” of your factory over to the new base with very little effort.
But really, the answer is rarely to abandon your working factory. Instead, you use belts to pipe out every useful element of those factories (ie: iron, copper, circuits, gears, steel), and then expand your factory to a new location.