How else are you meant to interpret this other than it being a bad sign for the studio? Laying off staff in the “home stretch” of a project? I’m sure getting an end game credit will be sufficient consolation for getting ditched at the last stages of a multi year development.
Also no leadership changes either? Not even after andromeda? Sure it’ll be super humbling to sack workers for what seem like incompetent leadership in BioWare since ME3.
Frankly I’m surprised it’s taken this long for BioWare to begin the traditional EA pipeline of being “taken out back” after being squeezed for every bit of profit.
Are we really pretending EA doesn’t do this to every studio that shows a hint of profit decrease? It’s been a major part of their business model for a decade or more.
How else are you meant to interpret this other than it being a bad sign for the studio? Laying off staff in the “home stretch” of a project? I’m sure getting an end game credit will be sufficient consolation for getting ditched at the last stages of a multi year development.
Also no leadership changes either? Not even after andromeda? Sure it’ll be super humbling to sack workers for what seem like incompetent leadership in BioWare since ME3.
Frankly I’m surprised it’s taken this long for BioWare to begin the traditional EA pipeline of being “taken out back” after being squeezed for every bit of profit.
EA’s been doing layoffs all year. They announced back in May that they’re cutting 6% of all positions across the company. This is likely part of that, since the layoffs will continue through September.
Are we really pretending EA doesn’t do this to every studio that shows a hint of profit decrease? It’s been a major part of their business model for a decade or more.
One of the people they fired was the woman who created Varric and who wrote the Chant of Light. That is a reeeeally bad sign.
Are you kidding, this day and age? Incompetent management fails upwards.