The thing is, once the userbase dies the game is non-playable. Maybe they’ll update it so you can do stuff without the whole online bit, but I doubt it.
I regularly play games like SMB3 or LTTP, in my opinion masterpieces of gaming which still hold up today. Imagine being a kid today and wanting to replay a game from your childhood later in life. Too bad son, without the live services the game simply isn’t playable.
So I feel the argument can be made for live services being an addition to the game and not the core mechanic.
This is how it should be.
All the other live service games started with that concept as a core pillar, that also sacrificed gameplay. And so many have failed.
The thing is, once the userbase dies the game is non-playable. Maybe they’ll update it so you can do stuff without the whole online bit, but I doubt it.
I regularly play games like SMB3 or LTTP, in my opinion masterpieces of gaming which still hold up today. Imagine being a kid today and wanting to replay a game from your childhood later in life. Too bad son, without the live services the game simply isn’t playable.
So I feel the argument can be made for live services being an addition to the game and not the core mechanic.
Que www.stopkillinggames.com