- cross-posted to:
- technology@beehaw.org
- programming@programming.dev
- cross-posted to:
- technology@beehaw.org
- programming@programming.dev
A GLSL shader computed painstakingly by hand by almost 2000 people
A GLSL shader computed painstakingly by hand by almost 2000 people
Most the errors were made earlier interestingly
probably since later people could look at the partial image, see that pink wasn’t a very likely color, and check their math until the result looked more correct
I thought so but I also think they should’ve not been able to see the other pixels until it was done, since pixels are rendered in isolation(usually?)