There is currently a very funny, kind of sad dust-up over Helldivers 2, in which self-proclaimed “anti-woke” gamers have previously heralded it as a rare game where they believe “politics” does not play a factor. Their faith was been shaken by an Arrowhead community manager they believed they found to be (gasp) progressive who was then subsequently harassed, but their head-scratching reading of Helldivers 2 as a “non-political” game is worth examining.

The only thing that makes sense is that these players have the shallowest of surface-level readings of the game. You are a patriotic soldier serving Super Earth. You must kill bugs and evil robots trying to hurt your brothers-in-arms and innocent citizens. There are no storylines to insert progressive causes into, everyone wears helmets so no “forced diversity.” Therefore, no politics.

Of course, this is…wildly off the mark, as Helldivers 2 is about the most blatantly obvious satire of militaristic fascism since the film that inspired it, Starship Troopers.

  • 3volver@lemmy.world
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    7 months ago

    Now you’re applying real laws of physics to a movie which clearly breaks the laws of physics many times throughout the movie, by that logic none of their spaceships would function at all realistically. Just make believe whatever you want at that point, it’s all fiction anyway, I was trying to go off of the fandom lore, now I don’t care.

    • Buddahriffic@lemmy.world
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      7 months ago

      There’s usually some kind of technological leap that gets around the light barrier in space travel sci fi and fantasy. It’s possible they are just using a “space isn’t that big” model, which would make it possible. The movie doesn’t really go into how they travel, which I was ok with because it is all made up, but I did end up making a “they figured out ftl travel” assumption.